3D Technical Director / 3D Technical Artist
manu3d @ gmail.com
Curriculum Vitae
Sep 2024 – Present / Research Associate - Luzern University of Applied Sciences
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Part-time, Houdini Technical Artist within the Immersive Realities Research Lab.
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Oct 2021 – Sep 2024 / 3D/FX Technical Director/Artist
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upskilling through online courses, self-driven tutorials and experimentation – see education section.
​Mar 2011 – Sep 2021/ Primary Carer for my Family
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Jun 2015 – Apr 2018 / Java/OpenGL Programmer and Mentor:
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Envisioned and implemented the refactoring of the rendering engine of open-source Minecraft clone “Terasology”, to an extensible, node-based, rendering engine.
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Mentored two students over two consecutive Google Summer of Code initiatives, in 2016 and 2017
Sep 2008 – Mar 2011/ Entrepreneur: Took time off to create meaningful interactive content. There are winning experiences... and learning experiences.
Apr 2007 – Nov 2007, Jan 2008 – Aug 2008
Part-time Freelance Technical Director - Prime Focus, London
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Led the multi-cultural effort to create the reference naming conventions document for 8 facilities across North America, Europe and India
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Feb 2007 – Apr 2007 / Freelance 3D Technical Director - Absolute Post, London
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Collaborated on fully CG-animated shots for the Mercedes-Benz website
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Sep 2006 / Freelance FX Technical Director - Absolute Post, London
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Realized PaintFX-based vegetation to enhance the live-action footage in a Honda commercial
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Jul 2003 – Apr 2006 / FX Technical Director - MPC London
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Realized effects such as dust, rain, snow, bubbles, ropes, shattering rocks, tree branches, magical effects and clouds for the following feature films:
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Harry Potter and the Prisoner of Azkaban
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Alien vs Predator
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Kingdom of Heaven
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Harry Potter and the Goblet of Fire
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Sunshine
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Feb 2002 – Sep 2002 / 3D Technical Director - Triple-E, Oberhausen, Germany
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Responsible for developing scripts, troubleshooting, producing visual effects (flies), managing data and organizing the pipeline for 3D animated project Tamanana.
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Dec 2001 – Jan 2002 / Co-author of the book Maya: Secrets of the Pros.
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Wrote chapter 6, "Creating crowd scenes from a small number of base models".
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One of six chapters republished in the Korean edition of the book
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May 2001 – Dec 2001 / Freelance 3D Technical Director
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animated short The Shark and the Piano (crowd scenes)
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Smart Car tv commercial (procedural modelling and animation)
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Playmobil tv commercial (car modelling)
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ZDF Winter Olympics tv commercial (particle effects)
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Jan 2000 – Mar 2001 / 3D Artist/Technical Director - H5B5 Media AG, Munich
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for the Pilot episode of planned Sci-Fi TV series Ice Planet
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Realized 3D models, visual effects
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Authored scripts and tools for Maya and specialized hardware
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Oct 1998 – Dec 1999 / 3D Artist - Munich Animation Film GmbH, Munich
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Responsible for most of the crowd scenes, some modelling and rigging of crowd actors and the effects for the underwater "Twister" sequence for the full-length animated feature A Fish Tale.
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May 1998 – Sep 1998 / Freelance 3D Artist – Locomotion, Milan, Italy
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Created 3D and visual effects for TV Commercials.
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Created digital sea surfaces, digital smoke, digital confetti and some camera match-moving for Giuseppe Tornatore’s movie The legend of 1900.
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Jun 1997 – Apr 1998 / Pubblica Assistenza, Santa Croce, Italy
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Social Services Driver and Ambulance Attendant during the mandatory Civil Service.
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Oct 1995 – Jun 1997 / Junior 3D Artist - Locomotion, Milan, Italy
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Created and rendered 3D models, animation rigs and effects for tv commercials for national television channels, international advertisement and internal productions. Furthermore, I worked on the 1998 feature film “Rewind”.
Education
Completed CG Master Academy tutored courses, Oct 2021 - Sep 2023
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Houdini Production Studio: Fluid FX
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ZBrush for Concept and Iteration
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Intro to Unreal
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VEX in Houdini
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Procedural Modelling for Production in Houdini,
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Abstract FX in Houdini
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Fundamentals of Substance for Environment Artists
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Fundamentals of Houdini for 3D Artists
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Self-paced Entagma Premium Courses between CGMA terms:
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Particles
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KineFX 101
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VEX 101
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Rendering 101
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Adding Houdini to Your Arsenal
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Dale Carnegie: “The Dale Carnegie Course”, Sep 2005 – Dec 2005
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Outstanding Communication Award
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Special Recognition 100% attendance
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School of Economic Science, London:
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Economics – attended three base terms and three advanced terms
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Philosophy – attended two base terms
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also attended the workshop “From Principles to Profit”
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University of Pisa, Italy: Sep 1993 – Apr 1995
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Two Years of Civil Engineering